Syntax
getscriptthread(script: userdata): thread | nilArguments
| Name | Type | Description |
|---|---|---|
script | userdata | Script or ModuleScript instance to inspect. |
Returns
| Name | Type | Description |
|---|---|---|
thread | thread | nil | Thread associated with the script, or nil. |
Description
Returns the thread associated with a script when one is available.
Call it with 1 parameter(s): script. The argument table explains which values are required and which ones only refine the behavior.
It returns thread (thread | nil). Use the returns table to separate successful values from nil results and recoverable errors.
Example
Example call with placeholder values.
local result = getscriptthread(game)
print(result)