Syntax
getconnections(signal: userdata): tableAliases
getsignalsget_signal_consArguments
| Name | Type | Description |
|---|---|---|
signal | userdata | Signal or event object to inspect or fire. |
Returns
| Name | Type | Description |
|---|---|---|
connections | table | Array table of signal connection objects. |
Description
Returns connection objects for a signal.
Call it with 1 parameter(s): signal. The argument table explains which values are required and which ones only refine the behavior.
It returns connections (table). Use the returns table to separate successful values from nil results and recoverable errors.
Example
Example call with placeholder values.
local result = getconnections(game)
print(result)