Sintaxe
RealSignal.Once(signal: RealSignal, callback: (....any) -> ()): RealSignalConnectionArgumentos
| Nome | Tipo | Descrição |
|---|---|---|
signal | RealSignal | Signal object returned by Signal.new. |
callback | (....any) -> () | Function called at most once for this connection. |
Retornos
| Nome | Tipo | Descrição |
|---|---|---|
connection | RealSignalConnection | Connection object with Disconnect. |
Descrição
Connects a callback that is disconnected before its first callback invocation. The callback receives the arguments passed to Fire.
Chame com 2 parametro(s): signal, callback. A tabela de argumentos explica quais valores sao obrigatorios e quais refinam o comportamento.
Retorna connection (RealSignalConnection). Use a tabela de retornos para separar valores bem sucedidos, nil e erros recuperaveis.
Exemplo
Connect a callback that runs at most once.
local signal = Signal.new()
signal:Once(function(value)
print(value)
end)
signal:Fire("first")
signal:Fire("second")Tipos
RealSignal
Signal object returned by Signal.new.
Connect (callback: (...any) -> ()) -> RealSignalConnection Adds a callback that runs when Fire is called.Once (callback: (...any) -> ()) -> RealSignalConnection Adds a callback that is disconnected before its first callback invocation.Wait () -> ...any Yields until Fire resumes the waiter with the fired values.Fire (...values: any) -> () Runs connected callbacks and resumes waiters with the provided values.RealSignalConnection
Connection object returned by RealSignal.Connect and RealSignal.Once.
Disconnect () -> () Disconnects the connection.