RealSignal

RealSignal.Once

Connects a callback that is disconnected before its first callback invocation.

Syntaxe

RealSignal.Once(signal: RealSignal, callback: (....any) -> ()): RealSignalConnection

Arguments

NomTypeDescription
signalRealSignalSignal object returned by Signal.new.
callback(....any) -> ()Function called at most once for this connection.

Retours

NomTypeDescription
connectionRealSignalConnectionConnection object with Disconnect.

Description

Connects a callback that is disconnected before its first callback invocation. The callback receives the arguments passed to Fire.

Appelle le avec 2 parametre(s): signal, callback. La table des arguments indique les valeurs requises et celles qui affinent le comportement.

Il renvoie connection (RealSignalConnection). Utilise la table des retours pour separer les valeurs reussies, les resultats nil et les erreurs recuperables.

Exemple

Connect a callback that runs at most once.

local signal = Signal.new()

signal:Once(function(value)
    print(value)
end)

signal:Fire("first")
signal:Fire("second")

Types

RealSignal

Signal object returned by Signal.new.

Connect (callback: (...any) -> ()) -> RealSignalConnection Adds a callback that runs when Fire is called.Once (callback: (...any) -> ()) -> RealSignalConnection Adds a callback that is disconnected before its first callback invocation.Wait () -> ...any Yields until Fire resumes the waiter with the fired values.Fire (...values: any) -> () Runs connected callbacks and resumes waiters with the provided values.

RealSignalConnection

Connection object returned by RealSignal.Connect and RealSignal.Once.

Disconnect () -> () Disconnects the connection.