Syntaxe
RealSignal.Connect(signal: RealSignal, callback: (....any) -> ()): RealSignalConnectionArguments
| Nom | Type | Description |
|---|---|---|
signal | RealSignal | Signal object returned by Signal.new. |
callback | (....any) -> () | Function called whenever the signal is fired while the connection remains connected. |
Retours
| Nom | Type | Description |
|---|---|---|
connection | RealSignalConnection | Connection object with Disconnect. |
Description
Connects a callback to a RealSignal and returns a RealSignalConnection. The callback receives the arguments passed to Fire.
Appelle le avec 2 parametre(s): signal, callback. La table des arguments indique les valeurs requises et celles qui affinent le comportement.
Il renvoie connection (RealSignalConnection). Utilise la table des retours pour separer les valeurs reussies, les resultats nil et les erreurs recuperables.
Exemple
Connect a callback and disconnect it when it is no longer needed.
local signal = Signal.new()
local connection = signal:Connect(function(value)
print(value)
end)
signal:Fire(1)
connection:Disconnect()Types
RealSignal
Signal object returned by Signal.new.
Connect (callback: (...any) -> ()) -> RealSignalConnection Adds a callback that runs when Fire is called.Once (callback: (...any) -> ()) -> RealSignalConnection Adds a callback that is disconnected before its first callback invocation.Wait () -> ...any Yields until Fire resumes the waiter with the fired values.Fire (...values: any) -> () Runs connected callbacks and resumes waiters with the provided values.RealSignalConnection
Connection object returned by RealSignal.Connect and RealSignal.Once.
Disconnect () -> () Disconnects the connection.