RealSignal

RealSignal.Connect

Connects a callback to a RealSignal and returns a RealSignalConnection.

Syntax

RealSignal.Connect(signal: RealSignal, callback: (....any) -> ()): RealSignalConnection

Arguments

NameTypeDescription
signalRealSignalSignal object returned by Signal.new.
callback(....any) -> ()Function called whenever the signal is fired while the connection remains connected.

Returns

NameTypeDescription
connectionRealSignalConnectionConnection object with Disconnect.

Description

Connects a callback to a RealSignal and returns a RealSignalConnection. The callback receives the arguments passed to Fire.

Call it with 2 parameter(s): signal, callback. The argument table explains which values are required and which ones only refine the behavior.

It returns connection (RealSignalConnection). Use the returns table to separate successful values from nil results and recoverable errors.

Example

Connect a callback and disconnect it when it is no longer needed.

local signal = Signal.new()

local connection = signal:Connect(function(value)
    print(value)
end)

signal:Fire(1)
connection:Disconnect()

Types

RealSignal

Signal object returned by Signal.new.

Connect (callback: (...any) -> ()) -> RealSignalConnection Adds a callback that runs when Fire is called.Once (callback: (...any) -> ()) -> RealSignalConnection Adds a callback that is disconnected before its first callback invocation.Wait () -> ...any Yields until Fire resumes the waiter with the fired values.Fire (...values: any) -> () Runs connected callbacks and resumes waiters with the provided values.

RealSignalConnection

Connection object returned by RealSignal.Connect and RealSignal.Once.

Disconnect () -> () Disconnects the connection.